Ben Humphreys

Computational linguistics researcher at Kyoto University, focussing on machine translation. Also learning Japanese, Korean, French and other badassery.
(日本語版)

March 18, 2010 at 12:55am
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I really hope that I’ve somehow missed the point of this video, but she spends 20 minutes talking about how a form of entertainment (World of Warcraft) has “productivity” and “meaning”. Sure it’s fun to play it to blow off steam, but let’s not pretend that it serves any more purpose than watching TV or drinking beer.

I agree that it’d be nice if people got the same kind of buzz out of real-world achievement as the in-game kind, and indeed it’s something I’ve wanted to get for most of my life until recently. Over the last few months games have lost their appeal, and no matter how shiny the graphics they ultimately seem pointless, and I’d rather be “levelling up” my real-world skills that last longer than the 0-5 year lifespan of a game world.